Module pyastrobee.core.hybrid_bag
Testing to see if we can attach a deformable handle to a rigid bag
(work in progress)
View Source
"""Testing to see if we can attach a deformable handle to a rigid bag
(work in progress)
"""
import time
from typing import Optional
import numpy as np
import numpy.typing as npt
from pybullet_utils.bullet_client import BulletClient
from pyastrobee.utils.bullet_utils import (
initialize_pybullet,
load_deformable_object,
create_box,
create_anchor,
)
from pyastrobee.utils.mesh_utils import get_closest_mesh_vertex, get_mesh_data
from pyastrobee.config.bag_properties import BOX_LENGTH, BOX_WIDTH, BOX_HEIGHT
from pyastrobee.core.abstract_bag import CargoBag
from pyastrobee.core.astrobee import Astrobee
def main():
handle_corner_pos_local = [
# Outer corners
(0.075, 0.025, 0), # ID 32
(0.075, -0.025, 0), # ID 1
(-0.075, 0.025, 0), # ID 21
(-0.075, -0.025, 0), # ID 19
# Inner corners
(0.06138287, 0.025, 0), # ID 31
(0.06138287, -0.025, 0), # ID 0
(-0.06138287, 0.025, 0), # ID 22
(-0.06138287, -0.025, 0), # ID 20
]
client = initialize_pybullet()
box = create_box(
(0, 0, -BOX_HEIGHT / 2),
(0, 0, 0, 1),
5,
(BOX_LENGTH, BOX_WIDTH, BOX_HEIGHT),
True,
client=client,
)
handle = load_deformable_object(
"pyastrobee/assets/meshes/handle_only.vtk",
pos=(0, 0, 0),
mass=0.2,
client=client,
)
n_verts, vert_positions = get_mesh_data(handle, client=client)
ids = []
for i, pos in enumerate(handle_corner_pos_local):
actual_pos, vert_id = get_closest_mesh_vertex(pos, vert_positions)
print(
f"Corner #{i}: ID = {vert_id}. Distance: {np.linalg.norm(pos - actual_pos)}"
)
ids.append(vert_id)
anchor_ids = []
for id in ids:
aid, _ = create_anchor(handle, id, box, -1)
anchor_ids.append(aid)
while True:
client.stepSimulation()
time.sleep(1 / 120)
class HybridCargoBag(CargoBag):
def __init__(
self,
bag_name: str,
mass: float,
pos: npt.ArrayLike,
orn: npt.ArrayLike,
client: Optional[BulletClient] = None,
):
super().__init__(bag_name, mass, pos, orn, client)
@property
def pose(self) -> np.ndarray:
# return super().pose
pass
@property
def position(self) -> np.ndarray:
# return super().position
pass
@property
def orientation(self) -> np.ndarray:
# return super().orientation
pass
@property
def velocity(self) -> np.ndarray:
# return super().velocity
pass
@property
def angular_velocity(self) -> np.ndarray:
# return super().angular_velocity
pass
@property
def dynamics_state(self) -> tuple[np.ndarray, np.ndarray, np.ndarray, np.ndarray]:
# return super().dynamics_state
pass
@property
def corner_positions(self) -> list[np.ndarray]:
# return super().corner_positions
pass
def _load(
self,
pos: npt.ArrayLike,
orn: npt.ArrayLike,
) -> int:
# return super()._load(pos, orn)
pass
def unload(self) -> None:
# return super().unload()
pass
def _attach(self, robot: Astrobee, handle_index: int) -> None:
# return super()._attach(robot, handle_index)
pass
def detach(self) -> None:
# return super().detach()
pass
def detach_robot(self, robot_id: int) -> None:
# return super().detach_robot(robot_id)
pass
def reset_dynamics(
self,
pos: npt.ArrayLike,
orn: npt.ArrayLike,
lin_vel: npt.ArrayLike,
ang_vel: npt.ArrayLike,
) -> None:
# return super().reset_dynamics(pos, orn, lin_vel, ang_vel)
pass
if __name__ == "__main__":
main()
Variables
BOX_HEIGHT
BOX_LENGTH
BOX_WIDTH
Functions
main
def main(
)
View Source
def main():
handle_corner_pos_local = [
# Outer corners
(0.075, 0.025, 0), # ID 32
(0.075, -0.025, 0), # ID 1
(-0.075, 0.025, 0), # ID 21
(-0.075, -0.025, 0), # ID 19
# Inner corners
(0.06138287, 0.025, 0), # ID 31
(0.06138287, -0.025, 0), # ID 0
(-0.06138287, 0.025, 0), # ID 22
(-0.06138287, -0.025, 0), # ID 20
]
client = initialize_pybullet()
box = create_box(
(0, 0, -BOX_HEIGHT / 2),
(0, 0, 0, 1),
5,
(BOX_LENGTH, BOX_WIDTH, BOX_HEIGHT),
True,
client=client,
)
handle = load_deformable_object(
"pyastrobee/assets/meshes/handle_only.vtk",
pos=(0, 0, 0),
mass=0.2,
client=client,
)
n_verts, vert_positions = get_mesh_data(handle, client=client)
ids = []
for i, pos in enumerate(handle_corner_pos_local):
actual_pos, vert_id = get_closest_mesh_vertex(pos, vert_positions)
print(
f"Corner #{i}: ID = {vert_id}. Distance: {np.linalg.norm(pos - actual_pos)}"
)
ids.append(vert_id)
anchor_ids = []
for id in ids:
aid, _ = create_anchor(handle, id, box, -1)
anchor_ids.append(aid)
while True:
client.stepSimulation()
time.sleep(1 / 120)
Classes
HybridCargoBag
class HybridCargoBag(
bag_name: str,
mass: float,
pos: Union[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]], numpy._typing._nested_sequence._NestedSequence[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]]], bool, int, float, complex, str, bytes, numpy._typing._nested_sequence._NestedSequence[Union[bool, int, float, complex, str, bytes]]],
orn: Union[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]], numpy._typing._nested_sequence._NestedSequence[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]]], bool, int, float, complex, str, bytes, numpy._typing._nested_sequence._NestedSequence[Union[bool, int, float, complex, str, bytes]]],
client: Optional[pybullet_utils.bullet_client.BulletClient] = None
)
Base (abstract) cargo bag class
See inherited cargo bags for full implementations (deformable bag, rigid bag, constraint bag, ...)
Attributes
| Name | Type | Description | Default |
|---|---|---|---|
| bag_name | str | Type of cargo bag to load. Single handle: "front_handle", "right_handle", "top_handle". Dual handle: "front_back_handle", "right_left_handle", "top_bottom_handle" |
None |
| mass | float | Mass of the cargo bag, in kg | None |
| pos | npt.ArrayLike | Initial XYZ position to load the bag | None |
| orn | npt.ArrayLike | Initial XYZW quaternion to load the bag | None |
| client | BulletClient | If connecting to multiple physics servers, include the client (the class instance, not just the ID) here. Defaults to None (use default connected client) |
None |
View Source
class HybridCargoBag(CargoBag):
def __init__(
self,
bag_name: str,
mass: float,
pos: npt.ArrayLike,
orn: npt.ArrayLike,
client: Optional[BulletClient] = None,
):
super().__init__(bag_name, mass, pos, orn, client)
@property
def pose(self) -> np.ndarray:
# return super().pose
pass
@property
def position(self) -> np.ndarray:
# return super().position
pass
@property
def orientation(self) -> np.ndarray:
# return super().orientation
pass
@property
def velocity(self) -> np.ndarray:
# return super().velocity
pass
@property
def angular_velocity(self) -> np.ndarray:
# return super().angular_velocity
pass
@property
def dynamics_state(self) -> tuple[np.ndarray, np.ndarray, np.ndarray, np.ndarray]:
# return super().dynamics_state
pass
@property
def corner_positions(self) -> list[np.ndarray]:
# return super().corner_positions
pass
def _load(
self,
pos: npt.ArrayLike,
orn: npt.ArrayLike,
) -> int:
# return super()._load(pos, orn)
pass
def unload(self) -> None:
# return super().unload()
pass
def _attach(self, robot: Astrobee, handle_index: int) -> None:
# return super()._attach(robot, handle_index)
pass
def detach(self) -> None:
# return super().detach()
pass
def detach_robot(self, robot_id: int) -> None:
# return super().detach_robot(robot_id)
pass
def reset_dynamics(
self,
pos: npt.ArrayLike,
orn: npt.ArrayLike,
lin_vel: npt.ArrayLike,
ang_vel: npt.ArrayLike,
) -> None:
# return super().reset_dynamics(pos, orn, lin_vel, ang_vel)
pass
Ancestors (in MRO)
- pyastrobee.core.abstract_bag.CargoBag
- abc.ABC
Class variables
BAG_NAMES
DUAL_HANDLE_BAGS
HANDLE_TRANSFORMS
HEIGHT
LENGTH
MESH_DIR
SINGLE_HANDLE_BAGS
URDF_DIR
WIDTH
Instance variables
angular_velocity
attached
ID(s) of the robot (or robots) grasping the bag. Empty if no robots are attached
bounding_box
Current axis-aligned bounding box of the bag (or just the main compartment), shape (2, 3)
corner_positions
dynamics_state
grasp_transforms
Transformation matrices "handle to bag" representing the grasp locations on the handles to the bag COM
In the case of a single-handled bag, this list will only have one entry
mass
Mass of the cargo bag
name
Type of cargo bag
num_handles
Number of handles on the cargo bag
orientation
pose
position
tmat
Current transformation matrix for the cargo bag: (Bag to world)
velocity
Methods
attach_to
def attach_to(
self,
robot_or_robots: Union[pyastrobee.core.astrobee.Astrobee, list[pyastrobee.core.astrobee.Astrobee], tuple[pyastrobee.core.astrobee.Astrobee]],
object_to_move: str = 'robot'
) -> None
Attaches a robot (or multiple robots) to the handle(s) of the bag
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
| robot_or_robots | Union[Astrobee, list[Astrobee], tuple[Astrobee]] | Robot(s) to attach to the bag | None |
| object_to_move | str | Either "robot" or "bag". This dictates what object will get its position reset in order to make the grasp connection. In general, it makes more sense to move the robot to the bag (default behavior) |
None |
Raises:
| Type | Description |
|---|---|
| ValueError | For invalid inputs, or if the bag does not have enough handles for each robot |
| NotImplementedError | Multi-robot case with >2 robots |
View Source
def attach_to(
self,
robot_or_robots: Union[Astrobee, list[Astrobee], tuple[Astrobee]],
object_to_move: str = "robot",
) -> None:
"""Attaches a robot (or multiple robots) to the handle(s) of the bag
Args:
robot_or_robots (Union[Astrobee, list[Astrobee], tuple[Astrobee]]): Robot(s) to attach to the bag
object_to_move (str, optional): Either "robot" or "bag". This dictates what object will get its position
reset in order to make the grasp connection. In general, it makes more sense to move the robot to the
bag (default behavior)
Raises:
ValueError: For invalid inputs, or if the bag does not have enough handles for each robot
NotImplementedError: Multi-robot case with >2 robots
"""
# Handle inputs
if isinstance(robot_or_robots, Astrobee): # Single robot
num_robots = 1
elif isinstance(robot_or_robots, (list, tuple)): # Multi-robot
if not all(isinstance(r, Astrobee) for r in robot_or_robots):
raise ValueError("Non-Astrobee input detected")
num_robots = len(robot_or_robots)
if self.num_handles < num_robots:
raise ValueError(
f"Bag does not have enough handles to support {num_robots} robots"
)
if num_robots == 1: # Edge case: Unpack the list if only one robot
robot_or_robots = robot_or_robots[0]
else:
raise ValueError(
"Invalid input: Must provide either an Astrobee or a list of multiple Astrobees"
)
if object_to_move not in {"robot", "bag"}:
raise ValueError("Invalid object to move: Must be either 'robot' or 'bag'.")
bag_to_world = pos_quat_to_tmat(self.pose)
if num_robots == 1:
robot = robot_or_robots # Unpack list
if object_to_move == "robot":
# Reset the position of the robot to interface with the handle
handle_to_bag = self.grasp_transforms[0]
handle_to_world = bag_to_world @ handle_to_bag
handle_pose = tmat_to_pos_quat(handle_to_world)
robot.reset_to_ee_pose(handle_pose)
else: # Move the bag to the robot
self.reset_to_handle_pose(robot.ee_pose)
self._attach(robot, 0)
elif num_robots == 2:
robot_1, robot_2 = robot_or_robots # Unpack list
if object_to_move == "robot":
# Reset the position of each robot to interface with the two handles
handle_1_to_bag = self.grasp_transforms[0]
handle_2_to_bag = self.grasp_transforms[1]
handle_1_to_world = bag_to_world @ handle_1_to_bag
handle_2_to_world = bag_to_world @ handle_2_to_bag
robot_1.reset_to_ee_pose(tmat_to_pos_quat(handle_1_to_world))
robot_2.reset_to_ee_pose(tmat_to_pos_quat(handle_2_to_world))
self._attach(robot_1, 0)
self._attach(robot_2, 1)
else: # Move the bag while leaving the robots static
raise NotImplementedError(
"Attaching the bag to multiple robots requires moving at least 1 robot"
)
else:
raise NotImplementedError(
"The multi-robot case is only implemented for 2 Astrobees"
)
detach
def detach(
self
) -> None
Detach all connections to the bag
View Source
def detach(self) -> None:
# return super().detach()
pass
detach_robot
def detach_robot(
self,
robot_id: int
) -> None
Detaches a specific robot from the bag
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
| robot_id | int | Pybullet ID of the robot to detach | None |
View Source
def detach_robot(self, robot_id: int) -> None:
# return super().detach_robot(robot_id)
pass
reset_dynamics
def reset_dynamics(
self,
pos: Union[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]], numpy._typing._nested_sequence._NestedSequence[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]]], bool, int, float, complex, str, bytes, numpy._typing._nested_sequence._NestedSequence[Union[bool, int, float, complex, str, bytes]]],
orn: Union[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]], numpy._typing._nested_sequence._NestedSequence[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]]], bool, int, float, complex, str, bytes, numpy._typing._nested_sequence._NestedSequence[Union[bool, int, float, complex, str, bytes]]],
lin_vel: Union[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]], numpy._typing._nested_sequence._NestedSequence[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]]], bool, int, float, complex, str, bytes, numpy._typing._nested_sequence._NestedSequence[Union[bool, int, float, complex, str, bytes]]],
ang_vel: Union[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]], numpy._typing._nested_sequence._NestedSequence[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]]], bool, int, float, complex, str, bytes, numpy._typing._nested_sequence._NestedSequence[Union[bool, int, float, complex, str, bytes]]]
) -> None
Resets the pose and velocities of the bag
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
| pos | npt.ArrayLike | Position, shape (3,) | None |
| orn | npt.ArrayLike | XYZW quaternion orientation, shape (4,) | None |
| lin_vel | npt.ArrayLike | Linear velocity, shape (3,) | None |
| ang_vel | npt.ArrayLike | Angular velocity, shape (3,) | None |
View Source
def reset_dynamics(
self,
pos: npt.ArrayLike,
orn: npt.ArrayLike,
lin_vel: npt.ArrayLike,
ang_vel: npt.ArrayLike,
) -> None:
# return super().reset_dynamics(pos, orn, lin_vel, ang_vel)
pass
reset_to_handle_pose
def reset_to_handle_pose(
self,
handle_pose: Union[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]], numpy._typing._nested_sequence._NestedSequence[numpy._typing._array_like._SupportsArray[numpy.dtype[Any]]], bool, int, float, complex, str, bytes, numpy._typing._nested_sequence._NestedSequence[Union[bool, int, float, complex, str, bytes]]],
handle_index: int = 0
) -> None
Resets the position of the bag so that the handle is positioned at a desired pose
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
| handle_pose | npt.ArrayLike | Desired pose of the handle ("handle-to-world"), shape (7,) | None |
| handle_index | int | Index of the handle to align to the desired pose. Defaults to 0. | 0 |
View Source
def reset_to_handle_pose(
self, handle_pose: npt.ArrayLike, handle_index: int = 0
) -> None:
"""Resets the position of the bag so that the handle is positioned at a desired pose
Args:
handle_pose (npt.ArrayLike): Desired pose of the handle ("handle-to-world"), shape (7,)
handle_index (int, optional): Index of the handle to align to the desired pose. Defaults to 0.
"""
handle_to_world = pos_quat_to_tmat(handle_pose)
bag_to_handle = invert_transform_mat(self.grasp_transforms[handle_index])
bag_to_world = handle_to_world @ bag_to_handle
bag_pose = tmat_to_pos_quat(bag_to_world)
# This assumes that we want the bag to be stationary
self.reset_dynamics(bag_pose[:3], bag_pose[3:], np.zeros(3), np.zeros(3))
unload
def unload(
self
) -> None
Removes the cargo bag from the simulation
View Source
def unload(self) -> None:
# return super().unload()
pass